Blender 3D Workshop

Workshop Schedule

Day 1
  • Install the program and learn Blender 3D concepts with an explanation of engineering design.
  • Installation assistance.
  • User interface and windows.
  • Project settings.
  • Controlling the viewport.
  • Organizing files and adding files to the project.
  • Shortcuts.
  • Layout window and interface.
  • Object selector.
  • Project settings.
  • Practice sharp-angled engineering designs and dealing with angle gradients.
  • Practice smooth-surface engineering designs with improved surface reflection.
  • Learn how to model engineering designs to make them easier to work with.
  • Change the materials used for engineering design.
  • Practice creating, extracting, and saving animations.
  • Work on the concept of adding a bone to engineering design.
  • Practice organizing bones in a model to facilitate model movement.
  • Practice working with materials in the program and extracting the correct ones.
  • Practice coloring within the program and extracting drawings from it.
  • Practice creating correct UVs for engineering models.
  • Practice taking a picture of our real world. Adding it to the program correctly
  • Create a Chibi-like game character
  • Coordinate the model and improve hardware performance
  • Coordinate the dimensions of the model and ensure the surrounding environment
  • Add bones to the character while learning bone control
  • Create UVs for the character, add materials, and color
  • Practice baking characters to improve device performance
  • Extract depth images to improve device performance
  • Practice extracting normals
  • Practice animating the character and extracting the scene

About this course

This workshop introduces participants to video game creation by learning the concepts of 3D modeling and modeling, while providing important tips for progressing on your own game creation journey, finding solutions, and overcoming potential obstacles.

Course Highlight

After completing this workshop, participants will learn how to use Blender 3D to create 3D designs. They will also learn how to design games and take a more holistic approach to game creation.

About the Instructor

Aali Aali Al-Rashidi

Founder of [Second Dusk], a company specializing in game development for three years.
Managing an integrated team to design and produce various games (PC/Mobile).
9+ years of experience in game development and technical project management.
Technical Skills
Programming and Game Development:

  • Game Engines: Unreal Engine
  • Programming Languages: C++
  • Gameplay Programming (Character Animation, Combat Systems, Artificial Intelligence)
  • 3D Design and Graphics
  • Modeling Software: Blender, Maya, 3ds Max
  • 3D Modeling and Digital Sculpting
  • Materials & Lighting
  • Character Animation
  • Drawing Software: Photoshop, Substance