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Game Design Documents Workshop

Workshop Schedule
Day 1: The story and premise of the game
Day 2: Game mechanics and world design
Day 3: UI elements and economy
Day 4: In game economy and store
Day 5: Monetization and final game plan
About this course
This program will tackle organising the plan for making a new video game. The participants will learn how to arrange a working idea of the video game they have in mind. it will go into basics and scemantics of what will make the game engaging using the specified genre the mechanics and story to blend well together paying more attention to the overall formula to creating said game and how to make it profitable
Course Highlight
Participants should be leaving with a well structured idea of what the game they want to make is, with a clear plan and path of how to go by making it. They will also have recommendations on the best possible way to monetise their product without the experience being intrusive.
About the Instructor

Mohammed Ali Al-Baghli
He holds a Bachelor’s degree in Finance and is passionate about gaming for several reasons, the most important of which are enjoyment and learning. His goal in tackling gaming is to preserve the identity of the Arabian Peninsula and leverage the gaming platform to deliver diverse messages to a wide range of age groups and social backgrounds. What inspires him is the opportunity to use gaming platforms to instill new and old skills in a new generation.